Adobe Air Mac

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Why did Adobe decide to discontinue further support for Adobe AIR for desktop Linux®?

As the market shifts to mobile devices, Adobe is investing in bringing its runtime technologies to new hardware and operating systems. We are increasingly investing in mobile authoring, and our recent Creative Suite 5.5 release is focused on enabling customers to deliver experiences across devices using our technologies. We have responded to the changing market by providing AIR support for a growing number of platforms, including Android, iOS and BlackBerry Tablet OS, televisions, and set top boxes. Lifetime AIR for Linux desktop downloads represent less than 0.5% of total AIR desktop downloads, which number over 450 million, and we have decided to change our distribution model for Linux and direct these resources toward mobile efforts. Our efforts are focused on supporting operating systems that are most important to our customers, partners, and developers. You can download AIR 2.6, the last version to support Linux, on the archive build page.

Download Adobe Air's installer and install. Go to Terminal (apple/command + space and then search for Terminal) and run the below commands. Note, you may have to enter your password on the second step. Cd /Library/Frameworks sudo xattr -r -d com.apple.quarantine./Adobe AIR.framework.

  • The AIR in-browser API lets you install and run AIR application from a web page. The AIR in-browser API is provided in a SWF library, air.swf, that is hosted by Adobe. The AIR SDK includes a sample “badge” application that uses this library to install, update, or launch an AIR application (and the runtime, if necessary).
  • About Adobe AIR: The Adobe AIR runtime enables developers to package the same code into native applications and games for Windows and Mac OS desktops as well as iOS and Android devices, reaching over a billion desktop systems and mobile app stores for over 500 million devices.
I currently use the AIR SDK for Linux on my build server; how does this announcement affect this process?
Adobe will no longer be supporting the full AIR developer SDK for desktop Linux implementations, and the AIR Debug Launcher (ADL) will no longer be supported in the SDK.
What if I need further information on one of these questions or don't see my question listed here?
What if I need further information on one of these questions or don't see my question listed here?
Mac

Adobe Air Latest Version

Why did Adobe decide to discontinue further support for Adobe AIR for desktop Linux®?

As the market shifts to mobile devices, Adobe is investing in bringing its runtime technologies to new hardware and operating systems. We are increasingly investing in mobile authoring, and our recent Creative Suite 5.5 release is focused on enabling customers to deliver experiences across devices using our technologies. We have responded to the changing market by providing AIR support for a growing number of platforms, including Android, iOS and BlackBerry Tablet OS, televisions, and set top boxes. Lifetime AIR for Linux desktop downloads represent less than 0.5% of total AIR desktop downloads, which number over 450 million, and we have decided to change our distribution model for Linux and direct these resources toward mobile efforts. Our efforts are focused on supporting operating systems that are most important to our customers, partners, and developers. You can download AIR 2.6, the last version to support Linux, on the archive build page.

I currently use the AIR SDK for Linux on my build server; how does this announcement affect this process?
I currently use the AIR SDK for Linux on my build server; how does this announcement affect this process?
Adobe Air Mac

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Distribute applications across multiple screens and platforms

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Adobe Air Mac

About Adobe AIR:

The Adobe AIR runtime enables developers to package the same code into native applications and games for Windows and Mac OS desktops as well as iOS and Android devices, reaching over a billion desktop systems and mobile app stores for over 500 million devices.

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Create and package cross platform games/apps for major platforms.

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